<Emitter>
  <Name>BalloonHead</Name>
	<SpawnMinActive>1</SpawnMinActive>
	<LaunchSpeed>330.0</LaunchSpeed>
	<ParticleDuration>180</ParticleDuration>
	<SystemAlpha>1,95 0,100</SystemAlpha>
	<ParticleScale>.8</ParticleScale>
	<Image>IMAGE_ZOMBIEBALLOONHEAD</Image>
	<LaunchAngle>[150 185]</LaunchAngle>
	<Field>
	  <FieldType>Acceleration</FieldType>
	  <Y>17.0</Y>
	</Field>
	<Field>
	  <FieldType>GroundConstraint</FieldType>
	  <Y>90.0</Y>
	</Field>
	<RandomLaunchSpin>0</RandomLaunchSpin>
	<ParticleSpinSpeed>[-720 720] 0,40</ParticleSpinSpeed>
	<CollisionReflect>.3 .3,40 0,50</CollisionReflect>
	<CollisionSpin>[-3 -6] 0,40</CollisionSpin>
</Emitter>
<Emitter>
  <Name>Hat</Name>
	<SpawnMinActive>1</SpawnMinActive>
	<LaunchSpeed>500.0</LaunchSpeed>
	<ParticleDuration>180</ParticleDuration>
	<SystemAlpha>1,95 0,100</SystemAlpha>
	<ParticleScale>.8</ParticleScale>
	<Image>IMAGE_REANIM_ZOMBIE_BALLOON_HAT</Image>
	<LaunchAngle>[150 170]</LaunchAngle>
	<Field>
	  <FieldType>Acceleration</FieldType>
	  <Y>17.0</Y>
	</Field>
	<Field>
	  <FieldType>GroundConstraint</FieldType>
	  <Y>90.0</Y>
	</Field>
	<RandomLaunchSpin>0</RandomLaunchSpin>
	<ParticleSpinSpeed>[-1720 1720] 0,40</ParticleSpinSpeed>
	<CollisionReflect>.3 .3,40 0,50</CollisionReflect>
	<CollisionSpin>[-300 -350] 0,40</CollisionSpin>
</Emitter>
<Emitter>
  <Name>Propeller</Name>
  <SpawnMinActive>1</SpawnMinActive>
  <LaunchSpeed>500.0</LaunchSpeed>
  <ParticleDuration>180</ParticleDuration>
  <SystemAlpha>1,95 0,100</SystemAlpha>
  <ParticleScale>.8</ParticleScale>
  <Image>IMAGE_REANIM_ZOMBIE_BALLOON_PROPELLER</Image>
  <LaunchAngle>[150 170]</LaunchAngle>
  <Field>
    <FieldType>Acceleration</FieldType>
    <Y>17.0</Y>
  </Field>
  <Field>
    <FieldType>GroundConstraint</FieldType>
    <Y>90.0</Y>
  </Field>
  <RandomLaunchSpin>0</RandomLaunchSpin>
  <ParticleSpinSpeed>[-5720 5720] 0,40</ParticleSpinSpeed>
  <CollisionReflect>.3 .3,40 0,50</CollisionReflect>
  <CollisionSpin>[-300 -350] 0,40</CollisionSpin>
</Emitter>
